Check out our YouTube channel for the Unity Coding Tips tutorial series as well as other demo videos, our open source projects and more.

Important note: due to some changes required for Windows 8 plugins we had to move the P31RestKit.dll file into the Plugins folder. Whenever importing a plugin for the time being you will need to run the "update prime[31] tools" menu item two times so that the update scripts will catch the change and handle it for you.

Alternatively, you could just delete the P31RestKit.dll file and run the "update prime[31] tools" menu item just once.
Important note: all plugin updates since December 1st no longer have *Manager prefabs. The *Manager script should not be on any GameObject in your scene. If you get an error such as one of the following when in the Unity Editor you need to remove the *Manager script from your scene: "UnityException: You are not allowed to call this function when declaring a variable" or "ArgumentException: FindObjectsOfType can only be called from the main thread".
Important note: Apple has discontinued support for ARMv6 builds with the release of Xcode 4.5. Our binaries will no longer contain ARMv6 code in them. This means you will need to change your Unity Player Settings (screenshot of settings) to be ARMv7 in order to build your Xcode project!